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[3.17] 인터페이스 연습 2 본문
using System;
namespace Study07
{
public class App
{
public App()
{
Adventurer adventurer = new Adventurer(5000, 100, "Paladin");
Console.WriteLine(adventurer);
adventurer.Attack();
adventurer.ChangeJob("Hero");
Console.WriteLine();
Resistance resistance = new Resistance(4500, 150, "Blaster");
Console.WriteLine(resistance);
resistance.Attack();
Console.WriteLine();
Anima anima = new Anima(3100, 200, "Hoyoung");
Console.WriteLine(anima);
anima.Attack();
}
}
}
using System;
namespace Study07
{
public class User
{
protected int hp;
protected int level;
protected string jobName;
public User()
{
Console.WriteLine("User 생성자.");
}
public virtual void Attack()
{
Console.WriteLine("공격하다.");
}
public override string ToString()
{
return String.Format("{0} {1} {2}", this.hp, this.level, this.jobName);
}
}
}
using System;
namespace Study07
{
interface IChangeJob
{
bool ChangeJob(string s);
}
}
using System;
namespace Study07
{
public class Adventurer : User, IChangeJob
{
public Adventurer()
{
Console.WriteLine("Adventurer 생성자.");
}
public Adventurer(int hp, int level, string jobName)
{
this.hp = hp;
this.level = level;
this.jobName = jobName;
Console.WriteLine("Adventurer 생성자.");
}
public override void Attack()
{
Console.WriteLine("모험가가 공격함.");
}
public bool ChangeJob(string s)
{
Console.WriteLine("{0}에서 {1}(으)로 자유전직합니다.", this.jobName, s);
this.jobName = s;
return this.jobName == s;
}
}
}
using System;
namespace Study07
{
public class Resistance : User
{
public Resistance()
{
Console.WriteLine("Resistance 생성자.");
}
public Resistance(int hp, int level, string jobName)
{
this.hp = hp;
this.level = level;
this.jobName = jobName;
Console.WriteLine("Resistance 생성자.");
}
public override void Attack()
{
Console.WriteLine("레지스탕스가 공격함.");
}
}
}
using System;
namespace Study07
{
public class Anima : User
{
public Anima()
{
Console.WriteLine("Anima 생성자.");
}
public Anima(int hp, int level, string jobName)
{
this.hp = hp;
this.level = level;
this.jobName = jobName;
Console.WriteLine("Anima 생성자.");
}
public override void Attack()
{
Console.WriteLine("아니마가 공격함.");
}
}
}
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