Unity/수업내용(C#)

[3.8] C# 문법 연습 2 - 벌쳐

ljw4104 2021. 3. 8. 17:53
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace study00
{
    class Program
    {
        enum Race
        {
            Terran,
            Protoss,
            Zerg
        }

        enum Size
        {
            Small,
            Medium,
            Large
        }

        enum Produced
        {
            Barracks,
            Factory,
            Starport
        }

        static void Main(string[] args)
        {
            string unitName = "Vulture";
            Race unitRace = Race.Terran;
            Size unitSize = Size.Medium;
            int sight = 8;
            int spiderMineValue = 3;
            bool haveSpierMine = true;
            int groundAttack = 20;
            int attackRange = 5;
            Produced unitProduced = Produced.Factory;

            Console.WriteLine("Unit Name : {0}", unitName);
            Console.WriteLine("Race : {0}", unitRace);
            Console.WriteLine("Size : {0}", unitSize);
            Console.WriteLine("Sight : {0}", sight);
            Console.WriteLine("Have Spider Mine? : {0}", haveSpierMine);
            Console.WriteLine("Spider Mine Value : {0}", spiderMineValue);
            Console.WriteLine("Ground Attack : {0}", groundAttack);
            Console.WriteLine("Attack Range : {0}", attackRange);
            Console.WriteLine("Produced from : {0}", unitProduced);
        }
    }
}