Unity/수업내용(C#)
[3.8] C# 문법 연습 2 - 벌쳐
ljw4104
2021. 3. 8. 17:53
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace study00
{
class Program
{
enum Race
{
Terran,
Protoss,
Zerg
}
enum Size
{
Small,
Medium,
Large
}
enum Produced
{
Barracks,
Factory,
Starport
}
static void Main(string[] args)
{
string unitName = "Vulture";
Race unitRace = Race.Terran;
Size unitSize = Size.Medium;
int sight = 8;
int spiderMineValue = 3;
bool haveSpierMine = true;
int groundAttack = 20;
int attackRange = 5;
Produced unitProduced = Produced.Factory;
Console.WriteLine("Unit Name : {0}", unitName);
Console.WriteLine("Race : {0}", unitRace);
Console.WriteLine("Size : {0}", unitSize);
Console.WriteLine("Sight : {0}", sight);
Console.WriteLine("Have Spider Mine? : {0}", haveSpierMine);
Console.WriteLine("Spider Mine Value : {0}", spiderMineValue);
Console.WriteLine("Ground Attack : {0}", groundAttack);
Console.WriteLine("Attack Range : {0}", attackRange);
Console.WriteLine("Produced from : {0}", unitProduced);
}
}
}